Language: English
Updated Date:2007-3-12 18:00:01
Version: 1.07
Instructions: R4 v1.07 kernel
DIY Manual of R4DS Skins
After R4DS Kernel upgrade to v1.07, it supports upgrade feature of Skin DIY, which is the expansion of formal feature of Skin DIY, it allows to all options of text colors on the Skin, the more features will be added in coming kernel upgrade.
1.The Scheme of The Single Theme of Skin
The Single Theme of Skin includes the following files (non-listed files will be in default):
R4DS Logo on Main Menu
One image on Main Menu
Background color on the top Screen of Game Menu
Background color on the bottom Screen of Game Menu
Options (Currently support colors settings only)
2.Setting File Format of theme.int File
• theme.ini saved as type of text documents, it can be edited in Notepad;
• It can insert Space Line if needed, it is definition starting from semicolon ";" to the end of line;
• theme.ini file consists of paragraph, every paragraph makes the different settings, for example Paragraph "About" and Paragraph "Color";
• Paragraph consists of "Head" and "Body", the format of "Head" is just like an example "[About]";
• Paragraph "Body" includes all kinds of color settings.
3.All Settings in Paragraph "About"
• "Title" Setting is used as recognition of title of the Skin, for example: "Title=R4 example theme";
• "Author" Setting is used as recognition of Author of the Skin, for example: "Author=R4 team";
• "Date" Setting is used as recognition of the Skin DIY Date, for example: "Date= 03/06/2007 ".
4.All Setting in Paragraph "Color"
• Codes of "Colors"
Color is a combination of six hexadecimal system codes, for example:
000000 represents Black; ff0000 represents Red; 00ff00 represents Green; 0000ff represents Blue, ffff00 represents Yellow, ffffff represents White ects.;
• Setting of Color00 is used to color appearance of text of R4DS language version on the top screen of the Main Menu, for example: "Color00=ff 0000" ;
• Setting of Color01 is used to color appearance of option frame on the bottom screen of the Main Menu, for example: "Color01=00ff 00" ;
• Setting of Color02 is used to color appearance of text of R4DS kernel version on the bottom screen of the Main Menu; for example: "Color02=ff 0000" ;
• Setting of Color03 is used to color appearance of text of Options on the bottom screen of the Main Menu; for example: "Color03=0000ff";
• Setting of Color04 is used to color appearance of Time on the bottom screen of the Main Menu; for example: "Color04=ffff 00" ;
• Setting of Color05 is used to color appearance of Title Bar on the top screen of the Game Menu; for example: "Color05= 400000" ;
• Setting of Color06 is used to color appearance of game file names on the top screen of the Game Menu; for example: "Color06= 000040" ;
• Setting of Color07 is used to color appearance of folder name on the top screen of the Game Menu; for example: "Color07= 400000" ;
• Setting of Color08 is used to color appearance of Sub-Title Bar on the top screen of the Game Menu; for example: "Color08= 400000" ;
• Setting of Color09 is used to background color appearance of Sub-Title Bar on the top screen of the Game Menu; for example: "Color09= 000000" ;
• Setting of Color10 is used to color appearance of Scrollbar on the top screen of the Game Menu; for example: "Color10=ff 0000" ;
• Setting of Color11 is used to color appearance of text of latest upgrade date on the bottom screen of the Game Menu; for example: "Color11=00ffff";
• Setting of Color12 is used to color appearance of latest modified file name on the bottom screen of the Game Menu; for example: "Color12=ff00ff";


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5.The Scheme of the Directory of Themes of the Skin
Create the dir/directory of themes under the directory of _system_, you can place 12 skins in the directory of themes folder, which are placed in the 12 different folders named as theme01 to theme12.
For example: the charts showed as below:

6.Switch of the Skins
If the skin does not exist in the directory of _system_ in TF/microSD, it automatically uses the Skin from formal Beta Edition; if the Skin exists in the directory of _system_ in TF/microSD, it automatically enters multi Skins mode.
The Skins in multi Skins mode can be switched manually and automatically, it is automatically switched with the Skins by months.
The method of the Skin switch is: Click "SELECT" key in main menu, it switches between twelve manual modes and one auto mode, the chart is showed as below (It automatically skips if the Skin does not exist in the directory of themes):
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Interface overview:
Download address :
Download 1:
Kernel v1.07 English Version Skin download with calender setting
http://www.r4ds.net/download/English-a-1.07.zip
Kernel v1.07 English Version Skin download without calender setting
http://www.r4ds.net/download/English-b-1.07.zip
Download 2:
Kernel v1.07 English Version Skin download with calender setting
http://www.mavisxp.com/r4ds/download/English-a-1.07.zip
Kernel v1.07 English Version Skin download without calender setting
http://www.mavisxp.com/r4ds/download/English-b-1.07.zip
中文说明:
软件大小:
软件语言: 中文
更新时间: 2007年3月12日 19:05:01
软件版本: 1.07
软件说明: R4 v1.07内核
R4DS 主题说明
从内核 v1.07 开始, R4DS 支持主题 DIY 功能(原有皮肤 DIY 功能的扩展),可以设置各项显示字体的颜色;以后将逐渐加入其它控制功能。
一、单个主题的组成
单个主题包含下列文件的部分(没有的文件使用内置默认值)或全部:
logo.bmp 主菜单 LOGO 画面
icons.bmp 主菜单选单画面
bckgrd_1.bmp 游戏菜单上屏背景
bckgrd_2.bmp 游戏菜单下屏背景
theme.ini 各项设置(当前只支持颜色设置)
二、设置文件 theme.ini 文件的格式
1 、 theme.ini 为文本文件,可用文本编辑器编辑
2 、可以根据需要插入空行,从分号“ ; ”开始到行末为注释
3 、 theme.ini 文件由段组成,每段控制不同的设置,例如“ About 段”“ Color 段”
4 、段由“段头”和“段体”组成,段头格式为“ [ 段名 ] ”,例如“ [About] ”
5 、“段体”内包含该段的各项设置
三、“ About 段”的各项设置
• Title 设置,用来标识主题的标题,例如:“ Title=R4 example theme ”
• Author 设置,用来标识主题的作者,例如:“ Author=R4 team ”
• Date 设置,用来标识主题的制作日期,例如:“ Date= 03/06/2007 ”
四、“ Color 段”的各项设置
• 颜色的表示
颜色由 6 个十六进制数组成,从左至右每两位分别表示“红绿蓝”的分量,例如: 000000 表示黑, ff0000 表示红, 00ff00 表示绿, 0000ff 表示蓝, ffff00 表示黄, ffffff 表示白等等。
• Color00 设置,用来控制主菜单上屏语言版本的显示颜色,例如:“ Color00=ff 0000 ”
• Color01 设置,用来控制主菜单下屏选择框的颜色,例如:“ Color01=00ff 00 ”
• Color02 设置,用来控制主菜单下屏内核版本的显示颜色,例如:“ Color02=ff 0000 ”
• Color03 设置,用来控制主菜单下屏选择项目的显示颜色,例如:“ Color03=0000ff ”
• Color04 设置,用来控制主菜单下屏时间的显示颜色,例如:“ Color04=ffff 00 ”
• Color05 设置,用来控制游戏菜单上屏顶行的目录提示颜色,例如:“ Color05= 400000 ”
• Color06 设置,用来控制游戏菜单上屏普通文件名的颜色,例如:“ Color06= 000040 ”
• Color07 设置,用来控制游戏菜单上屏目录名的颜色,例如:“ Color07= 004000 ”
• Color08 设置,用来控制游戏菜单上屏高亮的显示颜色,例如:“ Color08=ffffff ”
• Color09 设置,用来控制游戏菜单上屏高亮的背景颜色,例如:“ Color09= 000000 ”
• Color10 设置,用来控制游戏菜单上屏滚动条的颜色,例如:“ Color10=ff 0000 ”
• Color11 设置,用来控制游戏菜单下屏最后修改的颜色,例如:“ Color11=00ffff ”
• Color12 设置,用来控制游戏菜单下屏长文件名的颜色,例如:“ Color12=ff00ff ”
各设置项的位置如下图所示:
五、主题的目录组成
在 _system_ 目录下建立子目录 themes ,在 themes 目录可以放置 12 个主题,分别放在名为 theme01 —— theme12 的目录下即可。
例如,目录结构如下所示:
六、主题的切换
如果不存在 themes 目录,将使用先前的简易版本皮肤;如果存在 themes 目录,将进入多主题模式。
多主题分手动和自动切换,在自动切换模式,将自动根据月份调整主题显示。
切换方法为:在主菜单按 SELECT 键在 12 个手动模式和 1 个自动模式之间切换,如下图所示(如果某个目录不存在,则会自动跳过):
图片略
下载地址如上。
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